Category
GDP, budgets, currency, bonds, corporations
How corporations earn and lose customer loyalty through consistent pricing and delivery — the relative loyal-slice payoff, the gouging penalty, and the hidden 5-tier scale.
The Central Bank Chair position, prime rate mechanics, and how interest rates ripple through the entire economy.
The 29-commodity market: supply, demand, dynamic pricing, three-tier margin blends, and how shortages affect corporate margins.
Issuing corporate debt, coupon payments, credit ratings, market price dynamics, and default mechanics.
Decade-tiered tech trees with Corporate and Sector lanes, R&D Score + cash unlocks, method gating, and innovation breakthroughs.
How to found and run a corporation: sectors as owned plants, revenue, profit margins, splits and attacks, and political interactions.
The Forex system: four floating currencies, how rates are computed each turn, and how to trade for profit.
How approval ratings are derived, what moves them each turn, and their role in snap election triggers.
The IMF bailout facility — income capture, share-price discount, level-annuity repayment, and board membership.
Passive investment vehicles that track a market basket — NAV, subscribe/redeem, and the 75/25 dividend pass-through.
Explicit sector labour costs, the CEO wage slider, minimum-wage floors, and macro links to median income, unemployment, and migration.
Borrowing against your credit score from the central bank — composite scoring, spread curve, funding sources, and garnishment.
A visual player guide to freight markets, the Logistics map, landed-price sourcing, domestic haul capacity, and where to build logistics sectors.
A plain-language guide to the market system tiers — price realization, cheapest-first clearing and pricing posture, the capital loop, the plants tier where sectors are their plants, and how it all flows into valuation.
Revenue sources, spending categories, surplus and deficit mechanics, and how legislation shapes national finances.
Running the state's own enterprises: primary and split-off corporations, public-service mandates, CEO operations, treasury backing and remittance, efficiency, state-ownership concentration, and privatization.
GDP, unemployment, inflation, and the dozens of state-level metrics that measure economic and social health.
The state-ownership lifecycle: when a government can take a corporation, compensation tiers, investor confidence, running state-owned enterprises, and privatization.
How corporations produce quality from four substitutable pillars — Tech, Inputs, Wages, and Operations — how quality propagates up the supply chain, and the visible average-quality number and chart.
How USSR, China, and Eastern-bloc planned economies differ from market rules: fixed FX, administered prices, soft budgets, shortage and overhang, and dual-track transitions.
How finance corporations charter banks, allocate branch capacity, set rates, take deposits, lend, survive runs, meet capital rules, and use proprietary trading.
The player's guide to the physical-capacity economy: founding a corp, building plants that ramp in per turn, reading the sector page's three headline numbers, why output goes unsold, mothballing, bonds, and the dominance build-cost ramp. With screenshots.
How idle cash earns interest at half the prime rate, accruing every turn and crediting quarterly.
Government-issued bonds that finance national deficits — automatic issuance, coupon rates, and budget integration.
The sovereign default crisis pipeline — failed auctions, demand penalty curve, resolution paths, default scar, and recovery floor.
How corporate shares are valued, how to buy and sell on country exchanges, and how dividends work.
Private supplier-to-buyer commodity contracts — contracted demand filled before the open market, the ±35% price band, mutual consent, exclusivity, and the brand-loyalty interaction.
Sector unionization, standing labour premiums, strikes, union law, player-run unions, and union-busting — phased behind labour tiers.