A timeline of player-facing updates to A House Divided.
Currentv0.3.1
Releases75
Total Changes1202
SinceFeb 2025
⚙️Mechanics
Playable Countries: United States, United Kingdom, Japan, Germany, China, Ireland.
•**Ireland is now fully playable.** The Republic of Ireland's parliamentary system is live end-to-end: Dáil elections (PR-STV multi-seat), Seanad composition panel, Uachtarán (President, 7-year term, 2-term limit), Local Councils with Cathaoirleach/Mayor, Taoiseach executive hub, and a full legislation catalogue (41 national + 4 regional types, 11 tax types). The Oireachtas legislature page and Áras an Uachtaráin page are both live.
•**Germany's legislation catalogue is now complete.** 8 tax types (including Gewerbesteuer and Solidaritätszuschlag), 22+ national policy types, and 5 Land-level state-scoped types — all with LARP-style titles and English + German descriptions. The Bundestagspräsident opens automatically after every general election.
•**China's legislation catalogue is now complete.** 9 tax types (including LVAT, UMCT, and Stamp Duty), 21 national policy types, and provincial-level bills via the People's Congress chamber. CN-specific metrics (social credit, Belt and Road, common prosperity) are tracked.
•**China's regime can now collapse.** Sustained mismanagement feeds a public-legitimacy gauge that escalates through discontent → unrest → faction defection → forced transition to multi-party parliament. Five reform off-ramps (legalize a banned party, dial down vote multipliers, honest by-election, anti-corruption purge, constitutional amendment) and a voluntary constitutional convention give the Premier tools to course-correct. The country overview shows a public Regime Stability panel; the Premier sees the full Regime Health diagnostic. Collapse is intentionally slow — 200+ turns of sustained mismanagement — leaving real room to recover.
•**China's State Council expanded to 16 seats.** 7 new ministries added: Agriculture, Culture, Ecology, Emergency Management, Human Resources, Justice, and Veterans Affairs. Provincial legislatures and provincial governors are also live.
•**Turn-based deadlines across the entire game.** Election timers, parliamentary votes, leadership elections, recruitment cooldowns, relocation cooldowns, and crisis-decision windows all now run on turn counters instead of wall-clock time. The game clock catches up automatically if it falls behind.
•**Corporation stock ticker symbols.** Every corporation now has a unique ticker symbol (3–5 letters) shown in the stock list, search, and scrolling ticker bar.
•**Character creation improvements.** Starting wealth raised to 1M/2.5M/5M. Discord can be linked during creation (opens in new tab, auto-detects completion). One-click randomizer for quick starts. China selection shows a one-party disclaimer.
•**New players can't send money for 24 turns.** A transfer barrier prevents fresh characters from immediately moving funds. Election panels show when the cooldown expires.
•**Campaign Manager now renders correctly** in the political operations iframe.
Fixed
•**Central bank appointments now work for first-chair vacancies.** The People's Bank of China (and any future central bank without a sitting chair) now correctly resolves lobbying into appointments at turn time.
•**FX↔inflation deflation loop dampened.** Currencies in deep deflation no longer get locked in a self-reinforcing spiral where appreciation keeps dragging inflation lower.
•**Corporation dissolution conserves money** via salvage value and in-kind equity distribution, and is blocked until a corp is 24 turns old.
•**Party treasury displays in local currency** without double-converting through FX.
•**Withdrawn candidates no longer appear** in primary polling.
•**Election LARP years now honor the active preset** (1991 vs 2019) instead of defaulting to 2020.
•**Tab tooltips added** to the corporation detail page, country parties page, and stock market page. Hover any tab to see what it contains.